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deBitmap Member List

This is the complete list of members for deBitmap, including all inherited members.
BindGrayScaleAsAlphaMap(IdeBitmap *AlphaMap)deBitmap [virtual]
BPPByteDepth(IdeDriver::BPP BPPType)deBitmap [friend]
IdeResourceBase::Claim()=0IdeRefCountBase [pure virtual]
deRefCountBase::Claim()deRefCountBase [inline, virtual]
Cleanup()deBitmap [virtual]
ConvertGrayScaleToDot3(long numsamples, deFloat amplify)deBitmap [virtual]
CopyRect(const IdeBitmap *&Source, deRect *SourceRect, long TargetX, long TargetY)deBitmap [virtual]
deBitmap()deBitmap
deBitmap(const char *filename)deBitmap
deRefCountBase()deRefCountBase [inline, protected]
deResourceBase(const char *filename)deResourceBase [inline, protected]
deResourceBase()deResourceBase [inline, protected]
DownSampleDXTC(void *&source, void *target, long SP, long SW, long SH, long TP, long TH, IdeDriver::BPP SFormat, IdeDriver::BPP TFormat)deBitmap [protected]
DownSampleMIP(void *&source, void *target, long SW, long SH, long SP, long TW, long TH, long TP, IdeDriver::BPP SFormat, IdeDriver::BPP TFormat)deBitmap [virtual]
GetBitDepth()deBitmap [virtual]
GetByteDepth()deBitmap [virtual]
GetColorAt(long X, long Y)deBitmap [virtual]
GetData(u32 FaceNum)deBitmap [virtual]
GetDriverData(long ID)deBitmap [virtual]
GetFilename(void)deResourceBase [inline, virtual]
GetFilenameBuffer(char *buffer, long buffersize)deResourceBase [inline, virtual]
GetFloatColorAt(long X, long Y, deColor &color)deBitmap [virtual]
GetFormat()deBitmap [virtual]
GetHash(void)=0IdeResourceBase [pure virtual]
GetHeight()deBitmap [virtual]
GetImageSize()deBitmap [virtual]
GetManager(void)=0IdeResourceBase [pure virtual]
GetMipLevels()deBitmap [virtual]
GetNumFaces()deBitmap [virtual]
GetRscInterface(long interface_id)deBitmap [virtual]
GetScalingFactor()deBitmap [virtual]
GetWidth()deBitmap [virtual]
IdeBitmap_CreateBitmapWithInfo(long Width, long Height, IdeDriver::BPP Format)deBitmap [friend]
IsDirty(void)deResourceBase [inline, virtual]
IsRenderTarget()deBitmap [virtual]
LoadBMPFile(IdeFile *file)deBitmap
LoadCMAPFile(IdeFile *file, const char *filename)deBitmap
LoadDDSFile(IdeFile *file)deBitmap
LoadPCXFile(IdeFile *file)deBitmap
LoadPNGFile(IdeFile *file)deBitmap
LoadTGAFile(IdeFile *file)deBitmap
m_ByteDepthdeBitmap [protected]
m_DatadeBitmap [protected]
m_DriverDatadeBitmap [protected]
m_FormatdeBitmap [protected]
m_HeightdeBitmap [protected]
m_ImageSizedeBitmap [protected]
m_MipLevelsdeBitmap [protected]
m_RenderTargetdeBitmap [protected]
m_WidthdeBitmap [protected]
MakeCopy()deBitmap [virtual]
IdeResourceBase::Release()=0IdeRefCountBase [pure virtual]
deRefCountBase::Release()deRefCountBase [inline, virtual]
RemoveMe(void)deResourceBase [inline, protected]
Reset()deBitmap [virtual]
s_BitmapRscInterfaceIDdeBitmap [static]
SaveToFile(IdeFile *file)deBitmap [virtual]
SaveToFileSystem(IdeFileSystem *FS, const char *filename)deBitmap [virtual]
SetBitDepth(long depth)deBitmap [protected, virtual]
SetColorAt(long X, long Y, deARGB Color)deBitmap [virtual]
SetColorAt(long X, long Y, const deColor &color)deBitmap
SetData(void *data, long ByteLength, u32 FaceNum)deBitmap [virtual]
SetDirty()deResourceBase [inline, protected]
SetDriverData(long ID, void *Data, IdeDriver *Driver)deBitmap [virtual]
SetFormat(IdeDriver::BPP Format)deBitmap [virtual]
SetHash(void *HashTable)=0IdeResourceBase [pure virtual]
SetHeight(long height)deBitmap [virtual]
SetImageSize(long size)deBitmap [virtual]
SetManager(IdeResourceManager *Manager)=0IdeResourceBase [pure virtual]
SetMipLevels(long MipLevels)deBitmap [virtual]
SetNumFaces(long NumFaces)deBitmap [virtual]
SetRenderTarget(deBoolean RenderTarget)deBitmap [virtual]
SetWidth(long width)deBitmap [virtual]
WrappedIndex(long X, long Y)deBitmap [protected]
WrappedIndex(long X, long Y, long Width, long Height)deBitmap [protected]
~deBitmap()deBitmap [protected, virtual]
~deRefCountBase()deRefCountBase [inline, protected, virtual]
~deResourceBase(void)deResourceBase [inline, protected, virtual]
~IdeBitmap()IdeBitmap [inline, protected, virtual]
~IdeRefCountBase()IdeRefCountBase [inline, protected, virtual]
~IdeResourceBase()IdeResourceBase [inline, protected, virtual]

Generated on Mon Sep 12 20:13:07 2005 for Destiny3D by doxygen1.3-rc3